The theme this time was “Entire Game on One Screen.” So I tried to create a game that fit on one screen but still had multiple screens to. Behold a FPS Maze game with a map! This one was done in less than 48 hours as I now enjoy the married life, but it is still a good entry.
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Category: Ludum Dare
Ludum Dare 28
Finally after a year I have time for Ludum Dare again. I used Unity and kind of ignored the theme. All through theme voting I was thinking about what I could make for the various themes and on the day before the start I had an idea that I liked. I went with that idea, it sort of fits with the theme of “You only get one.” As you only get one life but their aren’t any fail conditions. The competition is over, voting has begun and I like what I made. It is not as polished as I wanted it to be but I like it. I want to revisit this again when I have time to.
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Ludum Dare 25
Time again for Ludum Dare. The theme this time was you are the villain. I ended up creating a kind of reverse runner game where you spawn ahead of a runner and try to get him to run into you. The game is interesting for 1-2 minutes then it gets very repetitive very fast.
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Ludum Dare 24
This past weekend I participated in Ludum Dare 24. Although I did use actionscript 3/flashpunk for the first time so the game is pretty basic.
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