Initialize engine version: 4.5.2f1 (9abb1b59b47c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: Intel(R) HD Graphics Family (ID=0x116)
    Vendor:   Intel
    VRAM:     64 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\tfs\MazeCountry\MazeCountry0.01_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\tfs\MazeCountry\MazeCountry0.01_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\tfs\MazeCountry\MazeCountry0.01_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\tfs\MazeCountry\MazeCountry0.01_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\tfs\MazeCountry\MazeCountry0.01_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\tfs\MazeCountry\MazeCountry0.01_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.055 seconds
desktop: 1366x768 60Hz; virtual: 1600x1968 at 0,-1200
<RI> Initializing input.

<RI> Input initialized.

