This was an experiment to learn how to use the HTML5 canvas and to try to do something in game design that could not be in other languages. Layered is a puzzle platformer where you connect different chunks of the level to try and navigate your character to the finish. Unfourtunitly being my first time implimenting platforms I did not make them objects and the game became stuck.

HTML/CSS: Each game chunk is a Canvas and CSS is used to control layer order

Javascript/jQuery: Is what this primarly is. jQuery is used to communicate between elements and set events. The game engine is written in javascript originaly by Matthew Casperson and I extended it to work with multiple instances in one page and to have real platforms.