{"id":87,"date":"2012-07-15T05:02:30","date_gmt":"2012-07-15T05:02:30","guid":{"rendered":"http:\/\/fridaynightartwork.com\/randomlyGames\/?page_id=87"},"modified":"2014-12-10T07:28:32","modified_gmt":"2014-12-10T07:28:32","slug":"ludum-dare","status":"publish","type":"page","link":"http:\/\/fridaynightartwork.com\/randomlyGames\/?page_id=87","title":{"rendered":"Game Jams"},"content":{"rendered":"<h1>Ludum Dare 31: Entire Game on One Screen<\/h1>\n<div>\n<img style='float:left;margin-right:10px;' src='http:\/\/fridaynightartwork.com\/randomlyGames\/images\/MazeCountryTop.png' width='200px' height='179px' \/><\/p>\n<p>\nThe theme this time was &#8220;Entire Game on One Screen.&#8221; So I tried to create a game that fit on one screen but still had multiple screens to. Behold a FPS Maze game with a map! This one was done in less than 48 hours as I now enjoy the married life, but it is still a good entry.<br \/>\nBuilt with Unity &#038; C#.\n<\/p>\n<p><a title=\"Maze Country\" href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&#038;uid=8896\">Ludum Dare Page<\/a><br \/>\n<a title=\"Play Maze Country\" href=\"http:\/\/fridaynightartwork.com\/webport\/2014\/MazeCountry\/MazeCountryWeb.html\">Play<\/a>\n<\/div>\n<h1>Ludum Dare 28: You only have one<\/h1>\n<div>\n<img style='float:left;margin-right:10px;' src='http:\/\/fridaynightartwork.com\/randomlyGames\/images\/Objectless_screen_200px.jpg' width='200px' height='179px' \/><\/p>\n<p>\nI kind of ignored the theme. All through theme voting I was thinking about what I could make for the various themes and on the day before the start I had an idea that I liked. I went with that idea, it sort of fits with the theme of &#8220;You only get one.&#8221; As you only get one life but their aren&#8217;t any fail conditions. The competition is over, voting has begun and I like what I made. It is not as polished as I wanted it to be but I like it. I want to revisit this again when I have time to.<br \/>\nBuilt with Unity &#038; C#.\n<\/p>\n<p><a title=\"Objectless\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&#038;uid=8896\">Ludum Dare Page<\/a><br \/>\n<a title=\"Play Objectless\" href=\"http:\/\/fridaynightartwork.com\/webport\/2013\/Objectless\/index.html\">Play<\/a>\n<\/div>\n<h1>Ludum Dare 25: You are the villain<\/h1>\n<div>\n<img style='float:left;margin-right:10px;' src='http:\/\/fridaynightartwork.com\/\/\/randomlyGames\/releases\/LD25Screen04sm.png' width='200px' height='120px' \/><\/p>\n<p>\nThe theme this time was you are the villain. I ended up creating a kind of reverse runner game where you spawn ahead of a runner and try to get him to run into you. The game is interesting for 1-2 minutes then it gets very repetitive very fast.<br \/>\nBuilt with flashpunk.\n<\/p>\n<p><a title=\"Ludum Dare Page for Evolve and Defend\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&#038;uid=8896\">Ludum Dare Page<\/a><br \/>\n<a title=\"Play Army of the Villain\" href=\"http:\/\/fridaynightartwork.com\/webport\/2012\/LD25\/index.html\">Play<\/a>\n<\/div>\n<h1>Fuck this Jam: Milk the Revengening<\/h1>\n<div>\n<img style='float:left;margin-right:10px;' src='http:\/\/fridaynightartwork.com\/\/\/randomlyGames\/releases\/Milk-ScreenshotSM.png' width='200px' height='109px' \/><\/p>\n<p>\nFor this jam you create game in a genre that you hate<br \/>\nSo I made jRPG<br \/>\nBuilt with Flat Red Ball and XNA<br \/>\nSo you need to be running Windows and have .NET and XNA installed<\/p>\n<p>The game is far from polished but you can move around properly, there is turn based combat and some scripted sequences. I&#8217;m actually proud of all the event classes, it&#8217;s push instead of pull, and well, works.\n<\/p>\n<p><a title=\"Fuck this Jam page for Milk\" href=\"http:\/\/bmo.fuckthisjam.com\/submissions\/88-milk-revengening\">Jam Page<\/a><br \/>\n<a title=\"Download Space Jumper\" href=\"http:\/\/bit.ly\/T8Lwvq\">Download<\/a>\n<\/div>\n<h1>Ludum Dare 24: Evolve and Defend<\/h1>\n<div>\n<img style='float:left;margin-right:10px;' src='http:\/\/fridaynightartwork.com\/\/webport\/2012\/LD24\/screen2.jpg' width='200px' height='150px' \/><\/p>\n<p>\nControls:<br \/>\nArrows to move.<br \/>\nWASD to attack.<br \/>\nClock on a building to view available upgrades.<br \/>\nIf the HP on a building drops to 0 and you have an upgrade, you will lose an upgrade. If you don&#8217;t have an upgrade you die. <\/p>\n<p>Last Ludum Dare quite a few people weren&#8217;t able to play my game because it was XNA and they didn&#8217;t have the library installed or they weren&#8217;t running Windows. So this time I worked in actionscript 3\/flashpunk for the first time. I did make a playable game, but it really needs some balancing and a graphics update.\n<\/p>\n<p><a title=\"Ludum Dare Page for Evolve and Defend\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&#038;uid=8896\">Ludum Dare Page<\/a><br \/>\n<a title=\"Download Space Jumper\" href=\"http:\/\/fridaynightartwork.com\/\/webport\/2012\/LD24\/index.html\">Play<\/a>\n<\/div>\n<h1>Ludum Dare 23: Space Jumper<\/h1>\n<div>\n<img style='float:left;;margin-right:10px;' src='http:\/\/www.fridaynightartwork.com\/randomlyGames\/images\/SpaceJumperScreen1.png' width='200px' height='150px' \/><\/p>\n<p>\nControls:<br \/>\nLeft &amp; Right arrow to move<br \/>\nSpace jumps<br \/>\nYou can double jump.<\/p>\n<p>Jump from planet to planet to reach the top.<\/p>\n<p>My first Ludum Dare. I hoped to do more, but I&#8217;m happy with what I did, and their is always next time.<\/p>\n<p>Built with XNA &amp; Flat Red Ball<br \/>\nSound Effects created with sfxr<br \/>\nMusic created with Circuli\n<\/p>\n<p><a title=\"Ludum Dare Page for Space Jumper\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=8896\">Ludum Dare Page<\/a><br \/>\n<a title=\"Download Space Jumper\" href=\"http:\/\/fridaynightartwork.com\/webport\/2012\/LD23\/SpaceJumper.zip\">Download<\/a> (Windows)\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Ludum Dare 31: Entire Game on One Screen The theme this time was &#8220;Entire Game on One Screen.&#8221; So I tried to create a game that fit on one screen but still had multiple screens to. Behold a FPS Maze game with a map! This one was done in less than 48 hours as I [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"open","template":"","meta":[],"_links":{"self":[{"href":"http:\/\/fridaynightartwork.com\/randomlyGames\/index.php?rest_route=\/wp\/v2\/pages\/87"}],"collection":[{"href":"http:\/\/fridaynightartwork.com\/randomlyGames\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/fridaynightartwork.com\/randomlyGames\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/fridaynightartwork.com\/randomlyGames\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/fridaynightartwork.com\/randomlyGames\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=87"}],"version-history":[{"count":17,"href":"http:\/\/fridaynightartwork.com\/randomlyGames\/index.php?rest_route=\/wp\/v2\/pages\/87\/revisions"}],"predecessor-version":[{"id":243,"href":"http:\/\/fridaynightartwork.com\/randomlyGames\/index.php?rest_route=\/wp\/v2\/pages\/87\/revisions\/243"}],"wp:attachment":[{"href":"http:\/\/fridaynightartwork.com\/randomlyGames\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=87"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}